If an attacker successfully made a Stealth or Hide roll and remained undetected (versus a Listen, Sense, or Spot roll), they can ambush an opponent. If the attacks are with missile weapons, the ambusher gets a single combat round where all their attacks are Easy. If the ambusher is using a melee weapon, the defender can only try to Dodge or parry (if a weapon is available) for one combat round. Next round, combat is handled as normal.
Sections
- 6.2 Backstab
- 6.3 Cover
- 6.4 Darkness
- 6.5 Disease
- 6.6 Drawing a Weapon
- 6.7 Falling
- 6.8 Firing into Combat
- 6.9 Knockout Attacks
- 6.10 Poison