Firing a missile weapon at a character that is engaged in combat penalizes the attacker by –20% to their skill chance. Firing a missile weapon at another character while both the attacker and target are engaged in combat makes an attack Difficult.
Sections
- 6.1 Ambush
- 6.2 Backstab
- 6.3 Cover
- 6.4 Darkness
- 6.5 Disease
- 6.6 Drawing a Weapon
- 6.7 Falling
- 6.9 Knockout Attacks
- 6.10 Poison