When it’s important to take note of the exact passage of time, but not in actual combat, time is measured in turns. Each turn equals five minutes (25 combat rounds). Turns are used for general movement when there is no conflict or other event that must be handled on a minute-by-minute basis. It is also a general measure for how long certain activities take, particularly actions that are not during combat, such as picking a lock or finding a book in a library. In these cases, the gamemaster may rule that a certain task takes a specific number of turns to complete.