A combat round is used during combat sequences, when it’s important to note exactly what happens and in which order. A combat round consists of 12 seconds of fast-paced activity. If the combat takes more than one combat round, another combat round begins immediately after. Combat rounds are repeated until the combat is over. A character usually gets one attack or other action and can potentially make multiple defensive actions in a combat round. During a combat round, if a character does nothing else, they can walk about 10 meters or run about 30 meters and still be able to watch what is going on nearby, parry incoming blows, and react to emergencies.