As noted previously, a combat round is 12 seconds long, and in it each character can perform actions and react to other actions in an order usually determined by their DEX characteristics. A combat round consists of four phases. These always occur in the same order and are repeated with each new combat round until the combat is over. These phases are described below.
- Statement of Intent
- Movement
- Actions
- Resolution
Sections
- 5.2 Statement of Intent
- 5.3 Movement
- 5.4 Actions
- 5.5 Attacking
- 5.6 Parrying
- 5.7 Dodging
- 5.8 Combat Summary
- 5.9 Weapons and Damage
- 5.10 Armor
- 5.11 Shields
- 5.12 Damage and Injury
- 5.13 Special Successes
- 5.14 Healing